DTW · Marketing & events · VR, AR & 360°

More engagement through an AR application at events.

ARengagement

An interactive AR tour app with gamification for the Brainport region.

DTW
AR
tour along the exhibitors
1 app
for the whole event
Game
as the reward for a full card

The challenge

During Dutch Technology Week the strongest technology stories of the Brainport region are all in one place. On a floor like that nobody listens to yet another presentation. The question was how to get visitors to walk the companies themselves.

The challenge
Our approach

Our approach

We built an Augmented Reality app that builds the tour around the visitor. You pick a robot, and that determines which activities suit you. Scan the company logo, answer the question, earn a trophy.

The result

A full trophy card unlocked a game. Visitors did not walk past the exhibitors but through them, and picked up each tech company's story along the way.

The result
AREvents

More cases